> For the complete documentation index, see [llms.txt](https://warframe-disruption.gitbook.io/disruption-guide/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://warframe-disruption.gitbook.io/disruption-guide/documentation/kappa-apollo/kappa-tiles.md).

# Kappa - Tiles

## Intro

There are <mark style="color:violet;">several possible</mark> tiles for Disruption, but some stand out thanks to their <mark style="color:violet;">superior layout</mark>. Choosing the right tile provides optimal <mark style="color:violet;">enemy flow</mark> and allows for much smoother movement throughout the map.

That's why <mark style="color:violet;">rolling</mark> for a specific tile is so <mark style="color:violet;">important</mark>. Whether you're a speedrunner aiming for the fastest possible times or a casual player simply looking for more <mark style="color:violet;">consistent runs</mark>, the right tile can make a <mark style="color:violet;">significant</mark> difference.

***

## META tiles

Without exception, <mark style="color:violet;">Tile 7</mark> (referred to as *Ship*; see the *Tiles* section) is the current <mark style="color:violet;">meta</mark> pick. Its compact size provides an excellent <mark style="color:violet;">enemy flow</mark>, while its open layout makes movement much smoother.

There is, however, one <mark style="color:violet;">important</mark> mechanic to be aware of. On Tile 7, one of the two suspended ships—or, more rarely, both—can detach from their supports. When this happens, it provides a <mark style="color:violet;">significant advantage</mark>.

As you've probably guessed, this introduces a degree of RNG to the Ship tile. That said, you should never rely on it. It is entirely possible to achieve <mark style="color:violet;">excellent</mark> run times even if neither ship falls. It's simply a <mark style="color:violet;">quality-of-life bonus</mark>, not a game changer.

***

## Tiles&#x20;

Rooms 1, 4, and 8 are <mark style="color:violet;">viable</mark> when paired with Room 7. The remaining combinations aren't recommended due to their numerous <mark style="color:violet;">drawbacks</mark>.

{% hint style="warning" %}
However, even with two perfect tiles, achieving the best times still requires optimal room positioning and high-quality links.
{% endhint %}

* *<mark style="background-color:$info;">For tile 1, they all work, but if you want to really perform, try to avoid the top connection (according to the minimap screenshot below).</mark>*
* *<mark style="background-color:$info;">For 7 try to avoid the bottom left one.</mark>*
* *<mark style="background-color:$info;">For 8 avoid at all costs the bottom right one (“elbow”) and if you really want to achieve a good time, you want to avoid the top right one.</mark>*

<table data-view="cards"><thead><tr><th></th><th data-type="rating" data-max="5"></th><th data-hidden data-card-target data-type="content-ref"></th><th data-hidden data-card-cover data-type="image">Cover image</th></tr></thead><tbody><tr><td><h4>1</h4></td><td>4</td><td></td><td data-object-fit="fill"><a href="https://363168136-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FZM6kx8ndwaHf4I2NHTaR%2Fuploads%2FTIT5VxgLHd9cogEzJCci%2Fimdzqddddage.png?alt=media&amp;token=86b7e692-3067-41ae-be3a-b20e11da4211">imdzqddddage.png</a></td></tr><tr><td><h4>3</h4></td><td>1</td><td></td><td data-object-fit="fill"><a href="https://363168136-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FZM6kx8ndwaHf4I2NHTaR%2Fuploads%2FhlirazMcPuDMXkOfcXBS%2Fidqzdqzdzdmage.png?alt=media&amp;token=2638fdbe-d77a-4f7d-95fc-81f219af48ae">idqzdqzdzdmage.png</a></td></tr><tr><td><h4>4</h4></td><td>3</td><td></td><td data-object-fit="fill"><a href="https://363168136-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FZM6kx8ndwaHf4I2NHTaR%2Fuploads%2Fkg7W9xXmkjQCiJcqotSB%2Fimadqzdqdzdge.png?alt=media&amp;token=cef3bd25-224f-44ad-bc2f-c2c9d84eed4b">imadqzdqdzdge.png</a></td></tr><tr><td><h4>6</h4></td><td>1</td><td></td><td data-object-fit="fill"><a href="https://363168136-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FZM6kx8ndwaHf4I2NHTaR%2Fuploads%2FjpijwwkoHCXBCGlwrvVJ%2Fimdzdzdqdzage.png?alt=media&amp;token=158b728b-dca2-40c0-92a0-403b8c4952e5">imdzdzdqdzage.png</a></td></tr><tr><td><h4>7</h4></td><td>5</td><td></td><td data-object-fit="fill"><a href="https://363168136-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FZM6kx8ndwaHf4I2NHTaR%2Fuploads%2F9M035pX2pKBS9dsJfcJY%2Fimdqzqzdzdzddage.png?alt=media&amp;token=362aa4b0-ed1b-4b82-b0dd-0e6ba347dd17">imdqzqzdzdzddage.png</a></td></tr><tr><td><h4>8</h4></td><td>5</td><td></td><td data-object-fit="fill"><a href="https://363168136-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FZM6kx8ndwaHf4I2NHTaR%2Fuploads%2FRp3Pvhv5pGayBTaZ9Ne5%2Fimdqzdzqdzqddage.png?alt=media&amp;token=b25c05e7-f7c0-4653-a655-cd301a4dc7f8">imdqzdzqdzqddage.png</a></td></tr></tbody></table>

***

<table data-view="cards"><thead><tr><th></th><th data-type="rating" data-max="5"></th><th data-hidden data-card-cover data-type="image">Cover image</th></tr></thead><tbody><tr><td>1</td><td>4</td><td data-object-fit="fill"><a href="https://363168136-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FZM6kx8ndwaHf4I2NHTaR%2Fuploads%2FQUTuJmUx2f8pM1hS51Hu%2Fidzqdqzdmage.png?alt=media&amp;token=169ed5bc-bd7e-4288-813d-92b301c41635">idzqdqzdmage.png</a></td></tr><tr><td>3</td><td>1</td><td data-object-fit="fill"><a href="https://363168136-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FZM6kx8ndwaHf4I2NHTaR%2Fuploads%2F5jFRVr5VWjDtHzTP64iK%2Fimadqzdzddge.png?alt=media&amp;token=644aa527-0540-47e7-9591-900cd6fa911c">imadqzdzddge.png</a></td></tr><tr><td>4</td><td>3</td><td data-object-fit="fill"><a href="https://363168136-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FZM6kx8ndwaHf4I2NHTaR%2Fuploads%2FoMfd2GEBJt0M4YW2MTU6%2Fimagedzqdzqd.png?alt=media&amp;token=c35fe26b-410e-47e3-8f7b-2f91175e96de">imagedzqdzqd.png</a></td></tr><tr><td>6</td><td>1</td><td data-object-fit="fill"><a href="https://363168136-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FZM6kx8ndwaHf4I2NHTaR%2Fuploads%2FAselv3f75bWMZnKFe2JL%2Fidzqdzqdmage.png?alt=media&amp;token=b02978b6-d70b-4f1f-9801-618f75dd8706">idzqdzqdmage.png</a></td></tr><tr><td>7</td><td>5</td><td data-object-fit="fill"><a href="https://363168136-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FZM6kx8ndwaHf4I2NHTaR%2Fuploads%2FCEElsmKtnfIfzJqTN1s9%2Fimadzqdzqge.png?alt=media&amp;token=43833ac9-d6a5-4175-904b-15e7a9bd826a">imadzqdzqge.png</a></td></tr><tr><td>8</td><td>5</td><td data-object-fit="fill"><a href="https://363168136-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FZM6kx8ndwaHf4I2NHTaR%2Fuploads%2F8R1RF6Yl09i7VdDIc8Oc%2Fimdzqdqzdzage.png?alt=media&amp;token=4b6929e4-c3fe-4be6-b621-0d9bd6253082">imdzqdqzdzage.png</a></td></tr></tbody></table>

***

## Link Optimisation

Even with a perfect <mark style="color:violet;">8-7 layout</mark>, efficient runs also depend on <mark style="color:violet;">high-quality links</mark>.

In this context, <mark style="color:violet;">link quality</mark> mainly comes down to <mark style="color:violet;">horizontality</mark>. Horizontal links make it much easier for <mark style="color:violet;">Cyte</mark> to pre-shoot incoming demolisher and their spawn locations, resulting in higher <mark style="color:violet;">KPM</mark> and faster demolisher kills overall.\
\
They also allow <mark style="color:violet;">Demolishers</mark> to move more freely, while making it much <mark style="color:violet;">easier</mark> for you to retrieve keys.

<mark style="color:$info;">Below is a ranking of the different link layouts based on their efficiency.</mark>

<table data-view="cards"><thead><tr><th></th><th data-type="rating" data-max="5"></th><th data-hidden data-card-cover data-type="image">Cover image</th></tr></thead><tbody><tr><td></td><td>1</td><td><a href="https://363168136-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FZM6kx8ndwaHf4I2NHTaR%2Fuploads%2FXgUotSbI4vMxpF2j7D1I%2Fimadzqdzge.png?alt=media&amp;token=de389306-32d5-439a-82ed-5520a349fd23">imadzqdzge.png</a></td></tr><tr><td></td><td>5</td><td><a href="https://363168136-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FZM6kx8ndwaHf4I2NHTaR%2Fuploads%2FQJGvZ5fxOuuQxCUb6OjG%2Fimadzqdge.png?alt=media&amp;token=51aef04f-3697-4b68-8900-775cbf9eaa9a">imadzqdge.png</a></td></tr><tr><td></td><td>2</td><td><a href="https://363168136-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FZM6kx8ndwaHf4I2NHTaR%2Fuploads%2FO7sNHKgIPVQUpwKhHGRK%2Fimadzqdzqdge.png?alt=media&amp;token=3a3edd5d-8287-4e8b-8374-73fb02818853">imadzqdzqdge.png</a></td></tr><tr><td></td><td>1</td><td data-object-fit="fill"><a href="https://363168136-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FZM6kx8ndwaHf4I2NHTaR%2Fuploads%2FgEkc2Tc2WZbEqySjCz0E%2Fimdqzdqzdage.png?alt=media&amp;token=d0ac9ace-5b5c-4c6b-8577-52b0ea56f6eb">imdqzdqzdage.png</a></td></tr><tr><td></td><td>2</td><td><a href="https://363168136-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FZM6kx8ndwaHf4I2NHTaR%2Fuploads%2FBNj5FZmA6kFZMG17ybWG%2Fimddzqddzage.png?alt=media&amp;token=f39fb926-99ef-4dc9-9574-0746b496c642">imddzqddzage.png</a></td></tr><tr><td></td><td>2</td><td><a href="https://363168136-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FZM6kx8ndwaHf4I2NHTaR%2Fuploads%2FIEuBSavC8WpRWlUym8cR%2Fddqdzd.png?alt=media&amp;token=51817e19-8793-417d-996a-5d1e7e19ad9b">ddqdzd.png</a></td></tr><tr><td></td><td>3</td><td><a href="https://363168136-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FZM6kx8ndwaHf4I2NHTaR%2Fuploads%2FLRcxhCrBt8nr0zQfZP1h%2Fimadzqdzqdzdge.png?alt=media&amp;token=a1b74296-b938-4bb0-a145-b6c50b672065">imadzqdzqdzdge.png</a></td></tr><tr><td></td><td>3</td><td><a href="https://363168136-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FZM6kx8ndwaHf4I2NHTaR%2Fuploads%2FmjoDWQG7tReC1gVI956Z%2Fimdzqdzqddage.png?alt=media&amp;token=089132d8-7904-40d8-bcca-da245d8d1706">imdzqdzqddage.png</a></td></tr><tr><td></td><td>3</td><td><a href="https://363168136-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FZM6kx8ndwaHf4I2NHTaR%2Fuploads%2FLfUeLrtXhn9oWnWWLlzV%2Fimdqdqzzage.png?alt=media&amp;token=45b75d18-38ec-43ba-8dc7-9c76c650d748">imdqdqzzage.png</a></td></tr><tr><td></td><td>4</td><td><a href="https://363168136-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FZM6kx8ndwaHf4I2NHTaR%2Fuploads%2FzGHKF3JmD3knEhioTJfh%2Fimdzdqzdage.png?alt=media&amp;token=879a498a-f647-466e-8ecc-c69c9af54689">imdzdqzdage.png</a></td></tr><tr><td></td><td>4</td><td><a href="https://363168136-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FZM6kx8ndwaHf4I2NHTaR%2Fuploads%2FXtiFvWoDR52d7yIl9Sc5%2Fimagdzqde.png?alt=media&amp;token=1bb136aa-5283-4cfb-a5ce-08deaffc1c39">imagdzqde.png</a></td></tr><tr><td></td><td>3</td><td><a href="https://363168136-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FZM6kx8ndwaHf4I2NHTaR%2Fuploads%2Fy25c8ww3b2ajILSHhtVW%2Fimdzqdage.png?alt=media&amp;token=99244f19-802b-4f5b-aac2-f5f4ab1ef979">imdzqdage.png</a></td></tr></tbody></table>

***

## Between rounds

{% hint style="info" %}
See [Between rounds](/disruption-guide/documentation/basics/between-rounds.md) for the basics
{% endhint %}

Not all inter-round <mark style="color:violet;">regrouping spots</mark> are equally effective. While link quality is <mark style="color:violet;">important</mark>, positioning is just as crucial.

In addition to being the <mark style="color:violet;">best tile</mark> in the game, Tile 7 contains three small hidden rooms that serve as <mark style="color:violet;">exceptional</mark> regrouping spots between rounds.

<div data-with-frame="true"><figure><img src="https://363168136-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FZM6kx8ndwaHf4I2NHTaR%2Fuploads%2F9HxhRBXrjAlPOl1iyeOh%2FCapture%20d%E2%80%99%C3%A9cran%202026-06-17%20025428.png?alt=media&amp;token=93d6462e-8b9f-498f-bfb4-9e2bc8faf4dd" alt=""><figcaption></figcaption></figure></div>

These rooms are extremely <mark style="color:violet;">enclosed</mark>, making them ideal regrouping spots for refreshing buffs while also keeping you out of the enemies' <mark style="color:violet;">line of sight</mark>.

Once alerted, enemies will continue advancing until they reach the room, which can greatly improve the consistency of the <mark style="color:violet;">first key drops</mark>.

However, these rooms should only be used if you have the <mark style="color:violet;">appropriate link</mark> layout. Ideally, your next room should be located <mark style="color:violet;">above</mark> or <mark style="color:violet;">to the right</mark>, allowing you to transition smoothly into the next round.

***

## Dead Door

Each <mark style="color:violet;">main room</mark>, whether it's <mark style="color:violet;">Room 1</mark> or <mark style="color:violet;">Room 8</mark>, has several <mark style="color:violet;">links</mark>. Some of these links can become a <mark style="color:violet;">dead door</mark>.

A <mark style="color:violet;">dead door</mark> is a room link that is <mark style="color:violet;">completely sealed</mark>, making it almost impossible for <mark style="color:violet;">demolisher</mark> to spawn from that direction. Although it's rare, they can still spawn there, but they'll appear <mark style="color:violet;">very close to your position</mark>.

The concept of a <mark style="color:violet;">dead door</mark> is extremely powerful. It <mark style="color:violet;">reduces RNG</mark> by removing a potential spawn path, allowing for <mark style="color:violet;">more consistent</mark> and <mark style="color:violet;">more reliable pre-shots</mark> on <mark style="color:violet;">Demolisher</mark> spawns.

For <mark style="color:violet;">speedrunning</mark>, this is why the ideal setup is a <mark style="color:violet;">perfect tile</mark> with a <mark style="color:violet;">dead door</mark>.
